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BBC2 or MW2?

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10:46 pm
04/14/2010


Mojo

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Knoxie, did you actually try to claim that “host migration” is a bonus MW2 has that BC2 doesn't? For serious?


@BigWhoop: Games back then were just as complicated as they are now. Technology improved so games improved.

How many game breaking glitches did you come across ten years ago?

There was one. Broken Sword, and it was notorious for it. Now most games have a game breaking flaw that needs to be patched out.


Take Laguna Presa on BC2. The crates have no siren when armed. How was that missed? If it was played even once, it would have been found.


In BC1 you had to avoid “freeze zones” in the choppers, otherwise you'd freeze up your entire console.

These were never removed, despite some of them being almost unavoidable.


As for game breakers in BC2, although not a console killer, the game is inherently flawed.

Have you not yet come across the ticket boosting?


As defender, if the attacking team know what they're doing, you can't win.

Your team loses a ticket when you suicide, you get revived it comes back. BUT, if you suicide again, you don't lose another ticket.

Now you get teams of medics suiciding and reviving each other. As a result, they end up with as many tickets as they want, and the defender can do nothing about it.


The attackers can also load a UAV up with C4 and fly it into the crates. Crate gone, nothing the defenders could have done to stop it.


There are pages of bugs and glitches reported, yet after a month, nothing has been fixed. Try putting an ACOG on a GOL. Enjoy the giant black bar that stretches across your screen. Why was that not found?


BC2, like BC1 is coded terribly, and not tested at all.

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11:40 pm
04/14/2010


dizzel22

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BigWoopMagazine said:

dizzel22 said:

I spose it just depends on what you want MW2 is definatley the more tactical shooter (although most often not played that way) and BBC2 is more of a hectic game.

  Personally im loving BBC2 atm because of the action in it and so far i havent had a problem with Glitchers and Campers robbing me of my fun because they don't know how to play.


Are you on drugs?  The word “tactical” should never be associated with MW2.  Its a run and gun twitch shooter with tons of glitchers doing whatever they can to score higher than you rather than have fun with the game.


Is that the way it's supposed to be played though ? no it's supposed to be about tactics . Yes you are absolutley correct most people dont use tactics and will do whatever they can to cheat/play dirty and yes it does take the fun out of the game.

 Yes BBC2 does need tactics what i meant by hectic was how there is always something going on , if theres not explosions right next to you it's a tank , or a helicopter or somebody sneaking around the back of you with a boat.

Basically what i meant was BBC2 makes MW2 almost seem boring

Mr. Zurkon does not come in peace.

8:59 pm
04/15/2010


BigWoopMagazine

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@mojo -

please imagine I am waving my hands erratically to display my frustration as I explain this…


so first.  No.  Games are WAY more complicated now that in the past.  WAAAAAAAAAAAY.  cannot stress this enough.  You have clearly never programmed squat if you disagree with this statement in any way.  good god I'm not even going to explain it but I'll give you a key word here: INTERNET.


okay.

so.

The fact that I need to cite actual game breaking glitches is ridiculous – due to the fact that in order to remain relevant to the current argument here game breaking glitches needs to refer to something multiplayer.  Why?  Because other wise it wasn't “game breaking”, it was nifty, or fun to goof off with, you weren't pissing any one else off and the only person you ruined the game for was yourself, not other people.  Internet on consoles is fairly new – but its been on PC for a while.  Any PC game worth talking about has been patched multiple times in order to fix… get this, glitches!  (OMG HES CRAZY, Glitches?! no way.)  Ahem… however, I will proceed to list some console games that were extremely popular despite their game breaking glitches.


NES – Tecmo Super Bowl – In a 2 player game, if a player ran the ball into his own end zone, it would score points for the other team.  By starting a tournament, pressing start on controller 2, and doing this, you could easily win the tourny with no effort.  BROKEN.

N64 – MarioKart64 – on the desert racer level, there is a glitch that will allow you to ride the train track and not get hit by the train – thus shortcutting every one else and winning the race easy.  Not game breaking, but pretty damn cheap, and breaks that level.

PS2 – GOD OF WAR – The harpy glitch.  Frickin google it.  Its even still in the remake – easy trophy!


Now with these games, its only game breaking if YOU use them.  Other people can't piss you off by using them (except mario kart, but they're next to you, so just punch them).  I could name tons and tons and tons, you can't argue that any game is perfect.  Its like arguing that you're the perfect person.  You can try, but you might as well fight Chuck Norris with a ball of tissue paper.  The advent of the internet in gaming makes everything 10 times more complicated… find a popular PC multiplayer game (since they've been doing it longer) that hasn't been patched at least once, and probably multiple times over.  The issues you've named in BFBC2 are not game breaking.  Shoot the damn UAV.  You should be guarding the box anyway.  Its annoying, but they're using a tactic, use tactics to stop them. As for the ticket trick – I have encountered teams using this.  They suck.  I still win.  It just takes forever, and yes, this needs to be fixed.  The game has been out a month.  They haven't even had a chance to create a patch and issue it.  MW2 has been out much longer, patched multiple times, still has game breaking glitches, and still has more issues and glitches than BFBC2, which is probably a result of, get this, bad programming and rushed patches.  And, for the record, BFBC2 was tested, it had this thing, we call it a beta.  MW2 however did not.  Numerous other games have had betas too and still been patched afterwards (Uncharted 2, MAG, ModNation [thats not out yet! but wait, there will be a patch!]).  Theres no possible way to find every single little bug in a multiplayer game in a month long beta, unless you are the most talented programmer in the freakin universe, and even then, its doubtful! Anyway, the real point is, no game is perfect, but you can tell how much effort was put into it.  BFBC2 has improved on its predecessor in every way possible.  MW2 is if anything glitchier (is that a real word now?) and completely imbalanced, making it in my opinion worse than its predecessor. 


My apologies for being fired up about this one, but after waiting as long as I did for MW2, and receiving such dissapointment, I find myself happy to have an addicting and refreshing experience like BFBC2.  I sincerely hope that Dice follows through and supports it by patching out the issues that do exist, but don't ignore the fact that they have fixed many things already.  You can find the list of issues fixed in the beta here:  http://forum.ea.com/eaforum/po…..65311.page

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10:12 pm
04/15/2010


Mojo

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Post edited 8:16 pm – 04/15/2010 by Mojo



NES – Tecmo Super Bowl – In a 2 player game, if a player ran the ball into his own end zone, it would score points for the other team.  By starting a tournament, pressing start on controller 2, and doing this, you could easily win the tourny with no effort.  BROKEN.

N64 – MarioKart64 – on the desert racer level, there is a glitch that will allow you to ride the train track and not get hit by the train – thus shortcutting every one else and winning the race easy.  Not game breaking, but pretty damn cheap, and breaks that level.

PS2 – GOD OF WAR – The harpy glitch.  Frickin google it.  Its even still in the remake – easy trophy!

Tecmo Super Bowl sounds perfectly reasonable to me. Just like in most shooters, if you kill yourself, the other team gets points.

Exploiting this is called boosting not glitching. Learn to internet lingo.


That was a shortcut in Mario Kart. Almost every level had one. I'm genuinely baffled that you thought that was a game breaking glitch.

Next you'll tell me the cave on Koopa Beach was a glitch. Or the road revealed by the tide.


The issues you've named in BFBC2 are not game breaking.  Shoot the damn UAV.  You should be guarding the box anyway.  Its annoying, but they're using a tactic, use tactics to stop them. As for the ticket trick – I have encountered teams using this.  They suck.  I still win.  It just takes forever, and yes, this needs to be fixed. 

Shoot the UAV? Am I meant to spend my time staring at the sky? It takes all of two seconds for it to drop out of the sky onto the crates. Even firing at it all the way, I'd still be lucky to take it out (far enough away so the C4 doesn't take the crate anyway).


And if you've encountered teams doing the medic glitch, and managed to win, they either didn't know what they were doing or you have the leet game winning majics, because just two medics can easily keep their team above 75 tickets for the entire game.

That leaves ten other players with infinite lives and all the time in the world to rocket your crates.

Something tells me you've never played against a proper clan.


 The game has been out a month.  They haven't even had a chance to create a patch and issue it.  MW2 has been out much longer, patched multiple times, still has game breaking glitches, and still has more issues and glitches than BFBC2, which is probably a result of, get this, bad programming and rushed patches.  And, for the record, BFBC2 was tested, it had this thing, we call it a beta.  MW2 however did not.


They've already patched the game. A secret ninja patch about 3 weeks ago. Try going to the UAV third person view. It's now gone.

Also, I think Modern Warfare is also a pile of crap, so trying to justify BC2's fail with MW2 isn't getting you anywhere.


Every game has a beta. You're getting confused between a public beta, which is a marketing stunt, and an internal beta which is actually used to find bugs. You know, where they hire professional beta testers to find all the fail. 


 BFBC2 has improved on its predecessor in every way possible.


No it hasn't. BC2 maps are tiny little shitty Cod maps stitched together. The weapon balance is pathetic. Name one weapon that was “imba” in BC1.

Claiming that one game is better than another is opinion. I preferred BC1 to BC2. 


I also understand how much goes into a game. Which is something I don't think you do.

With programs like Zbrush the 3D work time is cut in half. Considering half the assets in BC2 came straight from BC1, that's even less work that's needed to be done.


The physics haven't changed since BC1 either, with the exception of the few decon buildings, everything is the same.


I'm not talking through my arse when I claim to know what goes into a game, as I'm more interested in the making of them than the playing.

As it's an industry I want to get involved in it's something I've taken the time to learn the ins and outs of.

I've also been part of a modding community for a few years now, and I've studied Game Development in college too.


As it is, modern games are rushed out into the market and fixed later. PC gaming was more patch prone because there was no standard to work with. Every computer is different, so a lot of work has to go into optimising for different systems. Consoles don't have this problem at all.

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10:47 pm
04/15/2010


parnakas

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Post edited 8:47 pm – 04/15/2010 by parnakas


Well, every game has a ton of glitches in it.. not many have game-ending glitches, but there are always some. Whether it would be in the graphics (people going right though plants) or Players being able to leave the map, and get easy kills. 

No game is perfect, and i doubt any game will ever be perfect. 


However, BigWoop and Mojo, keep going with that discussion, it is really interesting. (Being serious)

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11:29 pm
04/15/2010


Doc-B

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Mojo said:

Post edited 8:16 pm – 04/15/2010 by Mojo


N64 – MarioKart64 – on the desert racer level, there is a glitch that will allow you to ride the train track and not get hit by the train – thus shortcutting every one else and winning the race easy.  Not game breaking, but pretty damn cheap, and breaks that level.

That was a shortcut in Mario Kart. Almost every level had one. I'm genuinely baffled that you thought that was a game breaking glitch.

Next you'll tell me the cave on Koopa Beach was a glitch. Or the road revealed by the tide.



I would have to agree with this… The only shortcut i might argue was a “glitch” would be the massive jump you could make off the first hill on the track and land about half way around on Rainbow Road.

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11:40 pm
04/15/2010


W4RG34R3D_SN1P3R

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NuFc_kNoXiE_KiLa said:

Post edited 10:25 am – 04/13/2010 by NuFc_kNoXiE_KiLa


gr8jrfan said:

NuFc_kNoXiE_KiLa said:


bfbc2 MP is nothing different to the first, and the SP doesnt look appealing thats why im not getting it. MW2 all the way.



The SP was AWESOME and how can you say its MP hasnt changed? The way they did the squads is more user friendly,they added 2 new modes, fixed the headset issue found in BF1943, and they added new maps, guns, and unlocks. I sometimes prefer BC2 but other times i prefer mw2. Depends on my mood lol


arent some of them expected?

fixed headset issue? wtf.

titles, emblems, killstreak loadouts, host migration, prestige challenges, about 10 more gamemodes than bfbc2 anyways, better/different gun attachments + alll the things you said up there. i'll leave it there.


Keep thinking your cool. All the things noted above are what made Modern Warfare 2 WORSE than its original game.

12:40 am
04/16/2010


Ratchet525

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Mojo said:

Post edited 8:16 pm – 04/15/2010 by Mojo


 BC2 maps are tiny little shitty Cod maps stitched together.


One word. No.

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12:50 am
04/16/2010


Mojo

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No what?

I’m better than you.

2:15 am
04/16/2010


parnakas

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Mojo said:

No what?


I think ratchet is disagreeing with your statement that “BC2 maps are tiny little shitty Cod maps stitched together.”

I could be wrong though.. Ratchet never really explains himself. I think its a bit true, BC2 maps remind me of CoD maps. Maybe not the look of them, but the layout of them are kinda similar. 

“Pull the pins, Save your grace. Mark these words, On his grave.” …………….. - The Mars Volta: Televators

2:33 am
04/16/2010


I773D33MABL3

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Mojo said:

No what?


Well there's a few options there Mojo.


No point.

No thought.

No relevence.

No input.


I think all of these describe Ratchet's post nicely. 

I prefer Parnakas' sentiment; this is one of the better discussions we've had lately. 


I, myself, prefer Battlefield. While MW2 does have more game modes I think the slight game changes they impose don't come close to the variety that the inclusion of vehicles brings. 

The pacing of the game is much better, the action is constant but there's still room for tactics to breathe. (Albeit nothing close to the first Battlefield). 

My main issues with BF2 are the changes that brought it closer to the COD style of play. Preferences aside I think the games should always be as distinct as possible. 

If I have learned anything from my time working in the service industry it’s that for quite a few people, the basic theories behind the use of a toilet are absolute mysteries…

4:28 am
04/16/2010


The General

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I know MW2 runs off that P2P shit, with no dedicated servers, but what does BC2 run with?

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5:48 am
04/16/2010


Ratchet525

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I dont get how you guys don't see that im quoting a statement mojo said and i say no to it. Is that too hard for some of you that are like years older than me? Its not hard to understand.

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11:49 am
04/16/2010


I773D33MABL3

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No, it's not hard to understand what your saying. The problem arises with why you're saying it. How is somebody supposed to respond to your view if they don't even know what it is? 


How uninteresting would it have been if Bigwoop had just quoted Mojo and said 'no'?

If I have learned anything from my time working in the service industry it’s that for quite a few people, the basic theories behind the use of a toilet are absolute mysteries…

2:28 am
04/17/2010


dizzel22

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I773D33MABL3 said:

No, it's not hard to understand what your saying. The problem arises with why you're saying it. How is somebody supposed to respond to your view if they don't even know what it is? 


How uninteresting would it have been if Bigwoop had just quoted Mojo and said 'no'?


haha seemed obvious to me “BC2 maps are tiny little shitty Cod maps stitched together.” and his answer is No. Come on , maybe he should have wrote something like ” hey that's a fvcking stupid comment to make because there not even close ” or maybe “just how different do you want them to be considering how similar the game type is”

Mr. Zurkon does not come in peace.

1:29 pm
04/17/2010


Knoxie

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Ratchet525 said:

Mojo said:

Post edited 8:16 pm – 04/15/2010 by Mojo


 BC2 maps are tiny little shitty Cod maps stitched together.


One word. No.


i see you took time and effort to respond there.

at least say why you think so?


the map that was on the demo was pretty bland imo, not many good spots and if your in the wrong part of the map there just isnt enough action.

Ohhhhh Coloccini, when you captain The Mags, oh Coloccini, you will get plenty of shags, oh Coloccini, my mam’s joining the queue! (8) … PSN – NuFc_kNoXiE_KiLa … XBL Gamertag – iNUFC iKnoxie

5:58 pm
04/17/2010


Mojo

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Post edited 3:59 pm – 04/17/2010 by Mojo


dizzel22 said:

haha seemed obvious to me “BC2 maps are tiny little shitty Cod maps stitched together.” and his answer is No. Come on , maybe he should have wrote something like ” hey that's a fvcking stupid comment to make because there not even close ” or maybe “just how different do you want them to be considering how similar the game type is”


Just for you dizzel, as I'm sure your social skills aren't all that great:


Conversation 101:

When someone makes a point that you disagree with, you voice your opinion, and then (now this is the important bit so pay attention) you explain your reasoning.


Isn't that wonderful?


I’m better than you.

7:54 am
04/18/2010


dizzel22

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Mojo said:

Post edited 3:59 pm – 04/17/2010 by Mojo


dizzel22 said:

haha seemed obvious to me “BC2 maps are tiny little shitty Cod maps stitched together.” and his answer is No. Come on , maybe he should have wrote something like ” hey that's a fvcking stupid comment to make because there not even close ” or maybe “just how different do you want them to be considering how similar the game type is”


Just for you dizzel, as I'm sure your social skills aren't all that great:


Conversation 101:

When someone makes a point that you disagree with, you voice your opinion, and then (now this is the important bit so pay attention) you explain your reasoning.


Isn't that wonderful?



hahahah that cut deep Cry that really is wonderful. Well how about this i don't care , i wasn't even the one answered you without a reason .Maybe Ratchet just put “no” because he thought that's all your comment was worth having said about it.

I would like to see you give us all an example of what MW2 maps have been stitched together to make which BBC2 map , or is it just because there on land or something , maybe they should have made it under water would that differ enough from the MW2 maps ?

Oh yeah great come back too “conversation 101″ i kinda expected better ,but maybe your social skills aren't all that great ………………..see not that good of a call is it.

Mr. Zurkon does not come in peace.

7:56 am
04/18/2010


Ratchet525

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Mojo said:

Post edited 3:59 pm – 04/17/2010 by Mojo


dizzel22 said:

haha seemed obvious to me “BC2 maps are tiny little shitty Cod maps stitched together.” and his answer is No. Come on , maybe he should have wrote something like ” hey that's a fvcking stupid comment to make because there not even close ” or maybe “just how different do you want them to be considering how similar the game type is”


Just for you dizzel, as I'm sure your social skills aren't all that great:


Conversation 101:

When someone makes a point that you disagree with, you voice your opinion, and then (now this is the important bit so pay attention) you explain your reasoning.


Isn't that wonderful?



do you teach a class on that? I think the reason why I shouldn't have explained it is pretty obvious. Just look at the size of the maps and the number of players in each game.

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4:47 pm
04/18/2010


Mojo

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I do look at the size of the maps and the number of players.


Then I look at the size of the maps and number of players in BC1 and I nostalgia hard.


BC1 I would jump in a tank and go for a nice Sunday drive over the mountains, across the fields, through the creek and then into the enemy base from the side.


Now I get in my tank, drive down the only road the tank can fit on, drive it straight into the bottleneck, just like I do every single time I play the level.


Even the smallest map in BC1 gave you 5 ways into the enemy base, and let you play however you wanted.

Every map in BC2 is basically a straight line. You spawn, run in a straight line towards the enemy, shoot your way through the bottleneck, and then run in the front door of the base. 

I’m better than you.

 
 

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