I bet to many readers, which hero has earthshock may be
unfamiliar. (HINT: THE HERO IS OVERPOWERED) Why though?
This is one of the best standard skills in the game.
It's really absurd yet no one really seems to use it or
give it any appretiation.
Lets do a quick comparison shall we?
Earthshock level 4:
75 (!) mana
6 (!) sec cd
4 second duration
Now lets take a look at thunder clap:
150 mana (lol..)
12 (lol…) sec cd
4.25 second duration
It's pretty obvious which is better. Now, the question
is, why do we not abuse this? Panda finds his clap
pretty amazing and he's a really good hero. Why doesn't
ursa? 75 mana is really easy to get and if we spam this
skill our little pedo bear becomes really scary early
game without even needing to attack. You can aid your
allies a ***NO PROFANE LANGUAGE PLEASE*** tonne and you don't suffer the same risk
of getting kited. You can still rosh reasoably early if
you get some levels of swipes.
The skill build in question would be something like:
O: 3, 8, 9, 13
FS: 1, 10, 12, 14
Item wise, you'd need a slight bit more mana due to
casting it a bit more, but consider you'll be using
overpower less. I can see some interesting Jango /
The big question: Is this better than standard builds
that max overpower / fury swipes first? I don't
completely know but here are some pros:
1 – Flash farming potential
2 – More reliable damage and ganking potential as
harder to kite
3 – Sort of escape mech
4 – Not entirely useless when overpower / enrage is cd
1 – Less burst damage
2 – A bit more mana
Do note you can still rosh pretty easily as long as
your allies help you out. The earthshock build can
adress ursas problem of being too easily kited, as even
if you do, your allies can still take advantage. You
lose out on some of your burst damage early game but
your killing potential can actually increase due to
TLDR: Earthshock has great stats. Is it worth getting
early and delaying your other skills?