Re: Bioshock 1: Turrets Hack Problems
you need to shock or freeze the turrets first. It is the same with the flying sentries. I think you need to do the cameras too, but I'm not totally sure on that. Anyway – they fixed this in Bio2, so it may be a bit confusing since in the sequel you don't need to shock them. Shocking is generally a good idea anyway though – it stuns them and they don't shoot as you approach them. Freezing them is a really good idea (once you get that ability) since it slows the fluid down while you are hacking, and won't damage your turret. Also, when you get the research camera take as many pictures as freaking possible of the turrets – at some point you will get an auto hack causing all turret hacks to be automatically successful, saving a ton of time and frustration later in the game.