Re: Bioshock 2
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Thats cool – a good explanation of what to expect. Reconfiguring load outs in a rush is something I'm used to from going thru all the weapon challenges in cod4.
From my initial play (about 2 hours last night) I do feel that the gameplay was barely improved upon. Thats okay though, as while playing the original recently I felt like it was still a fantastic game by current standards. I really like the improvements they did make – the third weapon upgrade is real interesting, I'm especially interesting in upgrading my drill for the reflector. Being able to wield a plasmid while using your weapon really makes using them in conjunction so much smoother, its great. I'm really curious about what plasmid upgrades there are, the only one I know of is for incinerate. I'm glad the health has been redirected to the d-pad, I constantly used my health by accident in the original trying to crouch after playing too much cod4. And despite the criticism I've seen about the story, I like how it is set up so far. I feel like a lot of people expected more out of it, little realising that part of what made the originals so great was that there was a huge story about Rapture being told along side of the character's story. Now we already know about Rapture, so the only new part is about your character, which leaves less mystery, but it is still intriguing to me.
@yakumo – I got the impression from the article I read that the SP DLC will somehow be an extension to the story line, rather than challenge rooms. It also hinted at the possibility of more new weapons/plasmids of somesort, but was rather vague on that.
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