Re: Dead Space 3
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@ Seibei
I won't hate the game if the ending is the same thing I've just predicted, unless it turns into something completely outrageous and goes against the series. I've played games in the past I where I knew exactly what would happen since it was spoiled for me and have still enjoyed them (Batman: AC, Army of Two, Resistance, etc.) so just by predicting what the usual cliche ending in the third act and especially last installment of a certain character's arc will make me disappointed? Take Mass Effect 3 for example, every single person including myself should've saw what the ending would be for the franchise (except for the crazy bullshit “twist) when they first picked up the game, I predicted the what would be the ending of the game months before it came out, even during the initial stages of Mass Effect 2. I played through the entire game and was blown away at how immersed I was, etc. and when getting to the ending (or at least a few minutes before the craziness), I actually really enjoyed the way the bad assery of Shepard's arc was ending. If the ending turns out to be nothing that I've speculated, I won't bash the game, unless the ending is just out-of-the-blue and drivel, but more than likely accept it even if it turns out to not be good. I'd actually prefer them not to go the usual cliche sacrifice-type ending since that's how most story arcs end now.
Dead Space is changing, yes, but it's becoming essentially what every other game on the market is right now. If I was some random casual gamer out in a local game store, what would motivate me to pick up this title? It's basically a generic third person shooter (from the demo) with the whole cliche “Save the world” type plot in it, why pick this up when Mass Effect 3 is on the shelves with the exact equivalent story with even better gameplay for what? $20 instead of $60? And I've never said that this game was awful, since the game isn't out for consumers like myself and I specifically said that the demo was, “… Fcuking garbage…”. With Spec Ops, it wasn't annoying that you were bashing the game, but from my understanding I personally thought you had missed the entire point of the game when you said they kept bashing how killing was bad and the choices were easy which didn't require much thought. There's much symbolism in that game with some beautiful moments shrouded with such a dark emphasis on who these characters really are and how what they're doing isn't particularly right or in some cases, wrong.
I'm going to give this game a chance when I attempt the co-op, since again, I've only tasted a tad bit and it was a demo. It'll be nice seeing how this game picks up and how Isaac and Ellie has been dealing with what happened in the last installment. I'm going to judge this game off it's own merits (or at least I'll try), and have my expectations at decent. It sucks that the demo is a poor representation of what could potentially be a great game, but whatever.
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