COD W@W Map Pack 2!!
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July 2, 2009 at 3:16 pm #29424
iruleu
Memberdont you mean round? nice job if you do.
July 2, 2009 at 4:03 pm #29427parnakas
MemberPs3 Freak said:
Post edited 12:01 am – July 2, 09 by Ps3 Freak
yh but… think about it… 101 has 2 more synabals (spelt wrong i know) than 100…
edit: cuz u peeved me off so much one weekend im goin to get to round 500…
good luck getting to 500.
I dont really play much, but i remember i got to level 20 on my own… maybe if i played more i could get higher.
July 2, 2009 at 5:19 pm #29430Ps3 Freak
MemberOnce you start doing the “runner and gunner” method then each round only takes 1min give or take… so for round 500 thats aprox 8hrs-9hrs… LOl i could do 4hrs in the morning, 8am-12pm, then 4hrs at night, 6pm-10pm… gives me time to do sumthing like go out…
July 2, 2009 at 6:54 pm #29433pool96
MemberNodanod said:
got to rank 23 on my own and only got 30,000 points
I got Big Baller on round 23. I used the glitch upstairs and the gun glitch so I had 4 guns.
July 2, 2009 at 7:01 pm #29434iruleu
Membercheater
lol jk
July 2, 2009 at 11:52 pm #29447Nodanod
Memberiruleu said:
dont you mean round? nice job if you do.
yeah lol, sorry, round 23
July 3, 2009 at 12:30 am #29476Ps3 Freak
MemberHere is a better and faster method of doing shi no numa, you will notice i have mainly tweaked bits from all 3 vids…:
Round 1-13
Round 1-2 knife or pistol hs, then open gate and run around to magic box try get wunderwaffa and a light machine gun, once at round 12-13 get a crawler and go to all the ticks and try to get jugger and speed perk if you have to open doc quarters to get them i advise you start again…
This is for round 13-14 onwards…
Start each round at no. 1 then when round starts put betties along the red line and run to no. 2 (be quick) once a zombie comes through the door wait for it to get close at head towards no. 4 but at no. 3 turn round and zap with wunderwaffa (shud kill 10) then continue to no. 4 and turn round and blast another 10 there shud only be 4 left so with 1 shot shud take them out… I have put no. 5 in to show if you have to run around the comm area where the only section you hit the water is…
edit: Since the picture not working i will tell u which no. is where…
no. 1 is in the centre of the fishing area between the flogger and hut but not in the water, there is some barrels there.
no.2 is the doc quarters gate which shud be closed, then face the fishing area and you will see a pole, stand next to pole facing fishing area
no.3 is in between the two doorways to the left of no.2 if your looking at the fishing area.
no. 4 is the open door to the comm area
no. 5 is the only place where you have to touch the water in the comm area if you are running in circles around the comm area
the red section is along the fence to your right if you are in no. 1 facing no. 2
July 16, 2009 at 9:34 pm #30676iruleu
Memberlol i tried it… didnt work TOO well haha

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