BigWoopMagazine
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BigWoopMagazine
Memberthe hell is peggle?
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MemberMy only complaints about the new slim are that it only has two USB ports instead of four (this really, really pisses me off), and that I can no longer play my PS2 games (used to have a b/c system). Everything else seems pretty damn good. Its quieter, smaller, has a bigger HDD, which is also easier to change out, and comes with a dualshock instead of the regular six-axis.
and the YLOD is pretty much a no warning thing, or it was for me anyway. I played a simpsons DVD. It shut itself off suddenly. end of story, the thing was dead.
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MemberDoc-B said:
Any one whose familiar with home will know all about micro transactions as there called… And it was only a matter of time before this pointless urge to buy stupid, crappy polygons spilt over onto the PSN store… Now this might be an old topic but I've just started posting lately, and there are just some things you have to moan about, eh?
Let's start with dynamic themes – WOW, the screen moves… How long does anyone really spend on there XMB? I switch the beast on and play a game, browse the Internet, watch some films or listen to some music… Non of those things involve me watching the XMB, there cool the first time you see them or when you show a friend but the free wipe-out one did my head in after about 5 min…
Download some music videos, play them and push the PS button on your controller – Hey presto, a free “dynamic theme” you actually like!!
And the premium wallpapers, hello… You can download free HD wallpapers online, jeez…
Who the hell cares about an avatar?? Really?? I only care about how many trophy's' you got…
Non of these things add to the Ps3 experience… Where the hell's the music playback when playing games? Where's the cross game chat? When we getting a new batch of visualisations for the music playback? The schnide box is amazing for visualisations, I've seen all those pictures of earth so many times i could prob draw them all…
C'mon SONY, start giving us the things that'll make the Ps3 a stronger machine… I think the BBC i-players sweet… We need more of that and less of the – Selling stupid crap to us that we don't want or need… Are they trying to blind us with these weak offerings, so we forget about the important things we want?
I've gotta agree entirely on this. But I'm pretty sure I've said it before. When are these things coming? When premium service comes out. Except the music playing, I'm pretty sure they'll always leave that up to the developer. Sometimes I used to turn on burnout paradise and hit the custom music just for a different looking screen saver thing. A lot of people try to argue that the devs don't want to invest time and money in a soundtrack to just have it over written by the users – I say, you're developing a game for your consumers – give them what they want. No matter how good your soundtrack is, if your game is great and we play it a lot we WILL get sick of the soundtrack. Any sandbox game should have custom music option. Infamous, GTA, RFG, AC2 especially (no frickin music while exploring?! boooorrrring!), need I go on?
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MemberThis game has apparently been patched to fix the trophy issues.
“You Call this Archaeology?” trophy is easiest earned by doing the Crystal Cavern quest – you should be about level 15 for this.
For the arena match trophies – the first arena is in the Arid Badlands just north of Fyrestone. You go there to kill off 8 bandits for an early quest, and there is a hidden journal right next to it.
@knightmare – online trophies can be done in under an hour easy. Play up until you get to sledge, then switch to a public game. Kill Sledge. Duel someone and win without taking a hit. Go to the Arid Badlands arena and win. Done. The only one you can't get on split screen is “and they'll tell two friends” – and you can't get online while in splitscreen mode.
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MemberDamnit! ok… well now I'm glad I didn't buy that thing. Thanks for the heads up. Shit though, that kinda screws me in the goat ass.
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MemberYea, I mean, I'm on my second one, and its definitely annoying. The other thing though, is I had mine for two and a half years before it broke. My friend on the other hand got his 6th xbox from his brother for his birthday – 3 months later it broke. The lifespan on the average PS3 is definitely much better…. although I still wish it was longer. Also, I only know one other person (personally, real life here, not internet people) who has had a ps3 break. All the others have had no problems. EVERY friend I have with an xbox is on at least their third one, or has given up on it. I guess its unfortunate that the horrible manufacturing of the xbox has made it seem ok that my ps3 took 2.5 years to kick the bucket… This is always a risk with high end technology.
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MemberYea… Keymapping is kinda a pain in the ass, but the nice thing is that every pc game comes with almost all the keys mapped you will ever need. Its more or less learning them. It really really helps though when you have that many keys for an RTS game. It really really helps when you can map a complicated manuever to one button for FPS. In Quake (1994?) I mapped a key that would switch to a rocket, aim straight down,jump, fire, and switch back to my original weapon, all in that order (I sorta metioned this earlier, just an easy example). Basically, I designed a rocket jump button. Kick ass! If you're really really into a game, its worth it. But yea money… thats killer. I need a new PC for StarCraft 2. I can't afford it, but I really want it, I've been waiting 10 years!
January 27, 2010 at 3:23 pm in reply to: How To Fix A Playstation 3 YLOD ( Yellow Light Of Death ) #56320BigWoopMagazine
MemberDoc-B might be right, if you have no warranty, and don't want to drop $150 on a repair that comes with only a 90 day warranty… you could fix it yourself, sell it, buy a brand new one that comes with automatic 1 year warranty. Not sure if thats worth it, you'd be lucky to sell it for $150, unless you do e-bay.
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MemberRatchet525 said:
BigWoopMagazine said:
In the future, a hard reset usually fixes any of these problems. All you do is turn the power on by pressing the button on the ps3 and holding it for about 5 seconds, until it beeps twice. This resets all audio and video setting to the default, and then auto detects what the optimal settings are for the current connection. Much easier than disconnecting all the wires, etc…
are you talking about that auto recovery menu?
uhhhhh…. no? its an audio/video reset. Sometimes if your settings aren't just right, certain games won't view correctly. For example, if you set your video manually, you might enable 1080p and i, but not 720p and i. You will find that any game that doesn't support the 1080 modes wont display correctly, or not at all. Its just a simple way to check if its the audio/video setting, or if its a bigger problem.
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Member@Finch – you have to keep in mind that when a YLOD happens, the first or second place people will go is the forums… which reading them makes it seem like its happening a lot more, since theres a huge number of ps3 owners its bound to happen.
@Pobert – that sucks. If you remove the hard drive it will need to be formatted upon reinstallation. Your data is not necessarily corrupt, although it could be. If the game was saving or writing to the HD when the system shut down, its a definite possibility, but most likely the MW2 data will be the only thing corrupted. There is a high chance that your PS3 is repairable by Sony. There is some chance you can do it yourself. If you send it in to sony (which you should do if its under warranty), expect them to format your hard drive. If you don't, theres a pretty DIY guide on this forum. If you want your data back, I would look for an external hard drive adapter, it will allow you to remove the hard drive and connect it via USB to a computer as if it is an external, and back up your data. I'm currently looking into getting one, but debating on whether or not its worth the money. Good luck.
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MemberOn another note, to add to my previous essay, I also feel that consoles are still missing out on some of the best MP that video games have to offer. When it comes to the slews of FPS games out there, none of the consoles can get you the degree of control you get on a PC, with a full keyboard (thats over 40 buttons you can map) and a mouse (talk about accuracy with an incredibly fast response time). On a PC playing quake doing a rocket jump, switching weapons and firing a chaingun straight down at your enemies and flipping a 180 in the process before you hit the ground was cake. Its near impossible on a console. This definitely effects the speed of gameplay and intensity. On the other end of the spectrum is RTS games, like StarCraft, which consumed about 8 years of my life. First off, you can map squads to one of the ten number keys on the top of the keyboard. A mouse allows for easy unit selection, and quick use of the mini map to designate an objective. And then hotkeys galore for calling in troops, building a base, using unit abiliites, etc. All of this – while now possible on a console with USB ports – has yet to be seen. Maybe soon a developer will take advantage of the ability to use these accessories that have always left PC ahead in MP games.
Having made that point, another control scheme is coming our way that also has potential to revolutionize MP gaming – “Arc”, or whatever you want to call it. From the original demonstration we can easily see the application of this to the RTS genre can solve many issues that have been facing it on consoles. I can see many other possible uses for this controller style with MP games, and I'm sure theres lots I can't think of. I don't see it doing much for FPS games though, unfortunately. I still think mouse and keyboard are the ultimate scheme for those. However… multiplayer sword fights anyone?
MP is here to stay, but its not all so bad. Just be a smart consumer – for every 10 bad products, theres probably one really good one. Make sure you buy the right one, so we don't encourage half assed entries in the MP market.
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MemberOk so… this is a complicated topic. In general, almost all games benefit in some respect from multiplayer. That respect is sales. When a game has multiplayer, it gives players a reason to own the game, rather than renting, because it will last beyond the single player campaign, and give seemingly infinite replayability. Without it, you beat the story, ok I'm done on to the next game. However, many games that benefit in sales, take a hit to the SP experience, because time money and people have to be invested in developing that portion. I'm glad when a company takes the apropriate steps to ensure this won't happen, like Uncharted 2, which was top notch in all respects. They were able to do this because it was Sony's clutch game, and they threw all kinds of money and resources to make sure it came out the way it did. Bioshock 2 has two completely separate development teams, to make sure the SP comes out as epic as the first game. Thats awesome. Other games are not so lucky… Brutal Legend for example, while it has a great and humorous single player, has MP that seems totally tacked on. Its very lackluster, and the matchmaking function is horribly slow, and the games themselves are full of lag, even with only two people and good connections. Basically it comes down to an industry standpoint vs a consumer standpoint. To the industry, saying “hey, we have multiplayer, this game has hundreds of hours of gameplay!” means automatic sales. The uninformed consumer agrees. The informed consumer is more skeptical. Upon playing, both sets of consumers usually realize they got screwed, but its too late. I for one like MP that extends the life of the game, as long as enough thought and effort went into it to make it a fun thing that I want to play, and not some crap ass extra section that I could care less about. I'm really glad GOW3 isn't MP, this series never was about this and shouldn't be. I would be upset if they added it. Borderlands was built from the ground up to be cooperative MP, which is why it shines in MP mode.
Dead Space 2 seems to be getting some good thought in it. They are definitely putting a heavy focus on making sure single player is as crazy and scary as ever. I don't think there will be a cover system – I could be wrong, Isaac is supposed to be more mobile this time. The skimpy MP details I've read point to a L4D style thing, where some people are humans, and others are necros on the hunt. I could be wrong, but thats what the signs point to.
However – to answer your original question fully, you have to look at where the games industry has been at for the past 20 years. Up until fairly recently, the only true MP games were split screen or on PC. Its only within this console generation that the majority of owners not only have broadband internet, but consoles that can make use of it. Thus, the multiplayer uprising. Most games with a strong multiplayer basis are extremely addicting, and have been ever since 56k connections and Quake came out. Video game developers have been well aware of this, and with consoles that can get online, they're going to tap that market like a fat chick eats in a cake factory. Of course, in this process we will see a lot of horrible crap happen, but with that, we'll see a lot of awesome MP games. I for one am really looking forward to the soon releasing Bioshock 2, because I'm curious how it will turn out with two different developers working on the seperate style of gameplay. It seems like a great idea to keep epic SP intact, but will it work out well? Only time will tell.
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MemberThats…. pretty pathetic. It still amazes me how many people stick to their xboxs like its their lord and saviour. I mean… when a demo for an exclusive game to the system is killing the system, isn't that a sign that something is wrong? I guess not if having the system repaired 6 or 7 times isn't.
As for porting… I couldn't care less. That probably has a lot to do with me not having played the first one, but it also has a lot to do with my experience of xbox ports. It never feels like its meant for ps3, even if its still a great game. I think the only one I've played that didn't suffer was Bioshock, but that had a full year to get graphically polished, lighting dynamics fixed, an extra hard mode added, along with some DLC challenges… Which is why Bioshock 2 is the only non exclusive I plan on buying this year, and I pray it doesn't suffer from being designed for both systems (who am I kidding, I know it would be twice as epic if it was straight ps3). Fanboy? No. Realistic? Yes. Like Tim the Toolman says, more power is better.
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Memberdavid15 said:
Tomb raider underworld 3 days…..

Agreed. Total cake, you can do it in a few hours with a treasure guide (over 100 of those things and they don't do shit!). I think I might have said this earlier in this thread. Also – Borderlands for sure. Great game though, I absolutely didn't have to try for a single trophy, they just come as you play.
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Memberwell, a firmware update will fix this. However, if you do it with a system with no intention to get online… well, pirates ahoy! The thing is, without online play, you'd be missing out on some of the best parts of gaming these days. You might be better off just getting gamefly.
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